Bob's 27 Rules - How to Play
Bob’s 27 is a doubles practice game. You start on 27 points and throw 3 darts at each double from to , then the bullseye. Each hit adds the double’s value, and missing with all 3 darts takes it away.
Also known as: Bobs 27, Bob Anderson’s 27, or 27s.
How to play
- Everyone starts on 27 points.
- Throw 3 darts at the round’s double. Round 1 is , round 2 is , and so on up to .
- Round 21 is the bullseye, .
- Each hit adds the double’s value. Miss with all 3 darts and you lose that value instead.
- If your score drops to 0 or below, you are out. Some players keep going below 0 for practice.
- After 21 rounds, the highest score wins.
Scoring
| Result | Effect | Example on |
|---|---|---|
| Hit the double | Add the double’s value for each hit | +10 per hit |
| Miss with all 3 darts | Subtract the double’s value | -10 points |
Every hit counts, so 2 darts in add 20 points. Only the double counts. A single or triple on the same number is a miss.
Misses cost more as the doubles rise. Missing costs 40 points, and missing the bullseye costs 50. A perfect game, with all 3 darts in every double and the bullseye, scores 1,437.
Stats tracked in DartsOn
At the end of the game, DartsOn shows these stats for each player:
| Stat | What it shows |
|---|---|
| Score | Your final score. |
| Doubles Hit | Doubles hit out of darts thrown, for example 12/63. |
| Hit Rate | Doubles hit as a share of darts thrown. |
| Darts Thrown | Darts thrown in the game. |
| Rounds | Rounds played. Fewer than 21 if you were out early. |
| Best Round | Your highest-scoring round. |
| Longest Streak | Most rounds in a row with at least one hit. |
| Heat map | Where each player's darts landed. Tap it for a full-screen view of every landing. Shown when darts are scored with the camera. |
A round-by-round view lists every double with your hits, points gained or lost, and running total.