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How to play darts: Rules for beginners

Players take turns throwing 3 darts at a round board, and where each dart lands decides its score. That part of the rules is the same in almost every darts game. What changes is what you aim at and how you win.

The most popular game is 501. Both players start on 501 and take away what they score each turn. The first to reach exactly zero wins, and the last dart has to land in a .

What you need

Hang a steel-tip board so the centre of the bullseye is 173 cm / 5 ft 8 in above the floor, and put the oche 237 cm / 7 ft 9¼ in from the front of the board. Soft-tip boards use the same height, with the oche usually 244 cm / 8 ft away. The dartboard setup guide has diagrams for both.

How the dartboard scores

The board is split into 20 numbered sections. The number printed around the edge is what that section scores, and each section has 3 scoring areas:

In the middle, the outer bull scores 25 and the bullseye scores 50. The bullseye counts as a double when you need one to finish.

Dartboard with an arrow pointing to the highlighted outer double ring
Double ring 2x points = 40 points
Dartboard with an arrow pointing to the highlighted inner triple ring
Triple ring 3x points = 60 points
Dartboard with arrows pointing to the two highlighted single areas for 20
Single areas Number shown = 20 points
Close-up of the bull with arrows showing 25 points for the outer bull and 50 points for the bullseye
Bull Outer bull = = 25 points Bullseye = = 50 points

A dart outside the double ring scores nothing. is the highest-scoring target on the board, worth 10 more than the bullseye. The best possible turn is all 3 darts in , a score of 180.

The numbers don’t run in order. The 20 at the top sits between 5 and 1, so a dart that drifts off the can score very little. Accuracy pays off far more than throwing hard.

Basic darts rules

These rules apply to most darts games.

How to play 501

501 is the game you see on TV and the one most leagues play.

  1. Each player starts on 501.
  2. Throw 3 darts, add them up, and take the total away from your score. A turn of , , and scores 85, so 501 becomes 416.
  3. Keep going until someone reaches exactly zero. The last dart must land in a double or the bullseye.

With 40 left, wins. With 50 left, the bullseye wins. Finishing like this is called a checkout. If you finish with your first or second dart, you don’t throw the rest.

If you score too much, the turn is a bust. That happens when you go below zero, leave exactly 1, or reach zero without a double. The turn ends right there, and your score goes back to what it was when the turn started. On 32, a busts, and you are still on 32 next turn.

One game from 501 down to zero is called a leg. Matches are played over several legs. In a best of 5 match, the first to win 3 legs takes the match. Longer matches group legs into sets.

For the full rules, see how to play 501. The checkout calculator shows how to finish from any score.

How to play Cricket

Cricket is a game of tactics that uses only 15 to 20 and the bull.

The Cricket rules cover scoring examples and the common variants.

Which game to play first

501 is a hard place to start. A leg takes a lot of darts, and finishing on a double is tricky when you are still learning to hit the board. Try these games first, in this order:

  1. 301 . The same scoring as 501, starting 200 points lower. Any dart that takes you to exactly zero wins, so you don’t need a double. Some players call this single-out. Once 301 feels easy, move on to 501 with a double finish.
  2. Around the Clock. Hit every number from 1 to 20 in order, then the bull. It is the fastest way to learn where the numbers are.
  3. Cricket. You only aim at 15 to 20 and the bull, and every turn you choose between scoring points and closing numbers. The basics are in the section above.
  4. Half It. Each round has a new target, such as 15, any double, or the bull. Miss it with all 3 darts and your score is cut in half.
  5. Count Up. Every dart scores its full value, and the highest total after a set number of rounds wins. It works well with children or mixed groups.

Heard a term you don’t know? The darts glossary explains legs, checkouts, busts, and the rest.

Darts rules FAQ

What are the basic rules of darts?

Players take turns throwing 3 darts at the board. Each dart scores the number of the section it lands in. The narrow outer ring doubles that number and the narrow inner ring triples it. The outer bull scores 25 and the bullseye 50.

In 501, the most common game, each player starts on 501 and subtracts their score every turn. The first to reach exactly zero wins, and the last dart has to land in a double or the bullseye.

Who goes first in darts?

Each player throws one dart at the bull, and whoever lands closest to the centre goes first. This is called the bull-up. Two darts in the bullseye, or two in the outer bull, count as a tie. Throw again, with the other player going first this time.

In a match, players then take turns starting each leg. Leagues and tournaments have their own bull-up rules, so check them before you play in one.

Do players take turns after each dart?

No. Each player throws all 3 darts, then the next player has a turn. A turn can end early. In 501 and 301, checking out or busting ends it straight away, and touching one of your darts in the board ends it too.

Is the bullseye the highest score in darts?

No. Triple 20 scores 60, more than the bullseye's 50, and the outer bull scores 25. That's why the best possible turn is 3 darts in triple 20, for 180.

Why aren't the numbers on a dartboard in order?

Big and small numbers alternate around the board, so a stray dart costs you. Miss the 20 and you land in 5 or 1. Miss the 19 and you hit 7 or 3. With the numbers in order, you could aim at a cluster of big numbers and still score well with loose darts.

Do you have to finish on a double in darts?

In 501 and 301, yes. The standard rule is double-out, so your last dart must land in the double ring or the bullseye. A triple does not finish the game. For an easier game, agree to play straight-out, where any dart that takes you to exactly zero wins.

What happens if you score more than you need?

The turn is a bust. It ends straight away, and your score goes back to what it was at the start of the turn. In 501, you also bust if you leave exactly 1 or reach zero without a double.

Does a dart count if it falls out of the board?

Not in steel-tip darts. A bounce-out or a dart that falls out before you collect it scores nothing, and it still counts as one of your 3 darts. Electronic soft-tip boards usually keep the score they registered, even if the dart drops out afterwards.

What happens if a dart hits another dart?

It scores wherever its point ends up. A dart that glances off another one and sticks in the board scores that segment.

A dart stuck in another dart, with its point not touching the board, scores nothing. This is called a Robin Hood. If your dart knocks another one out of the board, the knocked-out dart scores nothing either.

Does a dart count if its flight falls off?

Yes. Only the point matters. If it stays in the board until you collect your darts, the dart scores the segment it's in, even with the flight lying on the floor.

Can you pick up a dart you dropped?

Yes, if it slipped out of your hand before you started to throw. Pick it up and throw it as part of your turn. A dart you actually threw can't be thrown again, even if it missed the board or bounced out.

Can you walk up to the dartboard during your turn?

Yes. You can walk up to see where a dart landed, as long as you don't touch any darts in the board and you're back behind the oche before your next throw. If someone is keeping score, you can just ask them what you hit.

Can you remove a dart before throwing the other two?

No. In steel-tip darts, touching a dart in the board ends your turn, even if you only meant to straighten it or move it out of the way. Leave your darts where they land until you've thrown all 3.

Can you step on the oche?

Not in steel-tip darts. Keep your feet behind the oche while you throw, though you can lean over it as far as you like. Soft-tip rules usually let you stand on the line, but not step over it.

How far away do you stand from a dartboard?

For steel-tip darts, the oche is 237 cm / 7 ft 9¼ in from the front of the board, measured along the floor. Soft-tip darts are usually thrown from 244 cm / 8 ft. For both, the centre of the bullseye is 173 cm / 5 ft 8 in above the floor.

What darts etiquette should beginners know?

Stand behind the player who's throwing, out of their eyeline, and stay quiet until they've finished. Don't walk in front of the board while someone is at the oche.

When your turn ends, wait until the score has been called or agreed before you pull your darts out, then collect them promptly. It's also usual to shake hands before and after a match.

What is the best darts game for beginners?

301 played straight-out. It uses the same scoring as 501, a leg is much shorter, and any dart that takes you to exactly zero wins, so you don't need a double. If you'd rather learn the board first, play Around the Clock, where you hit 1 to 20 in order and finish on the bull.

How do you keep score in darts?

Write each player's score on a chalkboard or notepad and update it after every turn. In 501, subtract the total of each turn from the score above it.

A scoring app does the maths for you. DartsOn keeps score in 501, Cricket, and other games, shows checkout routes when a finish is in reach, and can score your darts through your phone's camera.

Let DartsOn keep score in your first game

Start 501, Cricket, or Around the Clock with friends or against a bot. DartsOn does the maths and shows you how to finish, so you can keep your eyes on the board.